Constructors
constructor
- new ModelAsset(_assets, url, type, data): ModelAsset
-
Parameters
-
_assets: Map<string, ModelAsset>
-
url: string
-
type: string
-
data: Group<Object3DEventMap> | GLTF
Properties
Readonly
type
type: string
Accessors
bounds
- get bounds(): Readonly<Box3>
-
Returns Readonly<Box3>
data
- get data(): Group<Object3DEventMap> | GLTF
-
Returns Group<Object3DEventMap> | GLTF
materials
- get materials(): Readonly<{
[uuid: string]: Material;
}>
-
Returns Readonly<{
[uuid: string]: Material;
}>
nodes
- get nodes(): Readonly<{
[uuid: string]: Object3D;
}>
-
Returns Readonly<{
[uuid: string]: Object3D;
}>
refCount
- get refCount(): number
-
Returns number
Methods
dispose
- dispose(force?): void
-
Parameters
-
Optional
force: boolean = false
Returns void
模型资源
Export
Date
2022.3.29
Author
lyx