Accessors
Static markerGeometry
- get markerGeometry(): BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>
-
Returns BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>
{BufferGeometry}
Static sphereGeometry
- get sphereGeometry(): SphereGeometry
-
Returns SphereGeometry
{SphereGeometry}
Methods
Static dispose
- dispose(): void
-
Returns void
Static disposeTexture
- disposeTexture(texture): void
-
Returns void
Static getGLTFLoader
- getGLTFLoader(): GLTFLoader
-
Returns GLTFLoader
Static loadAudio
- loadAudio(url, onProgress?): Promise<AudioBuffer>
-
Parameters
-
url: string
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Returns Promise<AudioBuffer>
Static loadCubeTextureAsset
- loadCubeTextureAsset(urls, onProgress?): Promise<TextureAsset>
-
Parameters
-
urls: string[]
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Static loadEXRTextureAsset
- loadEXRTextureAsset(url, onProgress?): Promise<TextureAsset>
-
Parameters
-
url: string
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Static loadFBXModelAsset
- loadFBXModelAsset(url, onProgress?): Promise<ModelAsset>
-
Parameters
-
url: string
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Static loadFile
- loadFile(url, onProgress?): Promise<string | ArrayBuffer>
-
Parameters
-
url: string
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Returns Promise<string | ArrayBuffer>
Static loadFont
- loadFont(fontFamily, fontUrl): Promise<FontFace>
-
Parameters
-
fontFamily: string
-
fontUrl: string
Returns Promise<FontFace>
Static loadFontFace
- loadFontFace(fontUrl, onProgress?): Promise<Font>
-
Parameters
-
fontUrl: string
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Returns Promise<Font>
Static loadGLTFModelAsset
- loadGLTFModelAsset(url, onProgress?): Promise<ModelAsset>
-
Parameters
-
url: string
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Static loadHDRCubeTextureAsset
- loadHDRCubeTextureAsset(urls, onProgress?): Promise<TextureAsset>
-
Parameters
-
urls: string[]
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Static loadHDRTextureAsset
- loadHDRTextureAsset(url, onProgress?): Promise<TextureAsset>
-
Parameters
-
url: string
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Static loadOBJModelAsset
- loadOBJModelAsset(objUrl, mtlUrl, onProgress?): Promise<ModelAsset>
-
Parameters
-
objUrl: string
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mtlUrl: string
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Static loadTextureAsset
- loadTextureAsset(url, onProgress?): Promise<TextureAsset>
-
Parameters
-
url: string
-
Optional onProgress: ((event) => void)
-
- (event): void
-
Parameters
-
event: ProgressEvent<EventTarget>
Returns void
Static setBasisTranscoder
- setBasisTranscoder(path, engine, maxConcurrency?): void
-
Parameters
-
path: string
-
-
Optional maxConcurrency: number = 1
Returns void
Static setDRACODecoder
- setDRACODecoder(path, maxConcurrency?): void
-
Parameters
-
path: string
-
Optional maxConcurrency: number = 1
Returns void
Static setMeshoptDecoder
- setMeshoptDecoder(): void
-
Returns void
Static unloadFont
- unloadFont(fontFace): void
-
Returns void
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Date
2022.3.29
Author
lyx